If you use Heavy at the end of an aerial combo, it will send the opponent flying back down to the ground. In the air you can follow the same combo flow of Light > Medium > Heavy, which gives you a basic combo of: Light > Medium > Heavy > Super Dash > Light > Medium > Heavy. Going back to the combo flow, once you use Heavy or crouching Heavy and follow with a Super Dash, you’ll shift to an aerial state. You can manually press Super Dash (Heavy + Special), or just tap Heavy a second time and your character will automatically perform a Super Dash. Both of these Heavy attacks can be followed by a Super Dash. If you press Down + Heavy, it will launch the opponent into the air. Most Heavy attacks will launch an opponent toward the wall, causing a wall bounce. For example, you can start a combo with Light, then use a crouching Light before moving on to a crouching or standing Medium. You can mix between standing attacks and crouching attacks, but generally speaking you only want to use one of each in a combo, and you must go in the proper strength order of Light > Medium > Heavy. While you can add and change up how combos flow in Dragon Ball FighterZ with Vanish, assists and other mechanics, the basic combo flow in Dragon Ball FighterZ is: Light > Medium > Heavy.